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Half-Life 2

Salvaged from archive These posts were salvaged from the web archive of the original FileCabi forum (2007–2008). Usernames are as they were then and aren’t linked to today’s accounts.
  1. john23Salvaged from archive14 Apr 2006, 14:41
    Anyone a fan of Half-Life 2? The single player mode was linear, but the gravity gun was a blast to play around with!
  2. tgd_02Salvaged from archive24 Apr 2006, 05:42
    dude play some COOP on the GU servers, youll have a blast,and the game was awesome a bit short but entertaning, cant wait till aftermath comes out
  3. Tho-MliASTERSalvaged from archive28 May 2006, 18:54
    Still play it online - I really enjoyed the singleplayer - but man it was easy! - if the game had more of a challange it would of improved it
  4. RhomphaiaSalvaged from archive21 Dec 2006, 05:23
    I didn't like Half-Life 2 much. The story was mediocre and the gameplay itself seemed forced, without any real creativity in how to play and get through whatever given situation. Also, an FPS should be an FPS, and not turn into a fucking platformer when the designers run out of ideas to make the game more difficult. At best it was a mediocre game. I beat it once and never touched it again.
  5. ClubarmSalvaged from archive21 Dec 2006, 05:51
    Played it, got to some point in the city, later on in the game, then the Xbox broke, along with my heart. Dog = totally freakin' awesome.
  6. tgd_02Salvaged from archive21 Dec 2006, 16:15
    I didn't like Half-Life 2 much. The story was mediocre and the gameplay itself seemed forced, without any real creativity in how to play and get through whatever given situation. Also, an FPS should be an FPS, and not turn into a fucking platformer when the designers run out of ideas to make the game more difficult. At best it was a mediocre game. I beat it once and never touched it again. damn wat do u consider a good fps then... killzone? :lol:
  7. steppman2Salvaged from archive21 Dec 2006, 16:17
    Played it, got to some point in the city, later on in the game, then the Xbox broke, along with my heart. Dog = totally freakin' awesome. Problem found! No FPS should ever be played on a console...it's just not right...
  8. tgd_02Salvaged from archive21 Dec 2006, 16:17
    Played it, got to some point in the city, later on in the game, then the Xbox broke, along with my heart. Dog = totally freakin' awesome. Problem found! No FPS should ever be played on a console...it's just not right... quoted for truthiness
  9. RhomphaiaSalvaged from archive21 Dec 2006, 18:26
    I didn't like Half-Life 2 much. The story was mediocre and the gameplay itself seemed forced, without any real creativity in how to play and get through whatever given situation. Also, an FPS should be an FPS, and not turn into a fucking platformer when the designers run out of ideas to make the game more difficult. At best it was a mediocre game. I beat it once and never touched it again. damn wat do u consider a good fps then... killzone? :lol: Actually, by far the best FPS I ever played was the Alien vs Predator series. I have actually never found another that quite holds up.
  10. tgd_02Salvaged from archive21 Dec 2006, 20:01
    rly? in that case u didnt fint unreal or doom interesting? doom was my first fps and since then i ve been loving it and always wanted to go back to that game...:(
  11. steppman2Salvaged from archive21 Dec 2006, 20:18
    I didn't like Half-Life 2 much. The story was mediocre and the gameplay itself seemed forced, without any real creativity in how to play and get through whatever given situation. Also, an FPS should be an FPS, and not turn into a fucking platformer when the designers run out of ideas to make the game more difficult. At best it was a mediocre game. I beat it once and never touched it again. damn wat do u consider a good fps then... killzone? :lol: Actually, by far the best FPS I ever played was the Alien vs Predator series. I have actually never found another that quite holds up. AvP was a surprisingly good series...Unreal was good but Unreal 2 was a total bomb, Doom 1 and 2 were OK but I always liked the quake series better until Quake 4 and Doom 3, D3 wins that one, but they were both kinda weak, graphics aside...
  12. ClubarmSalvaged from archive22 Dec 2006, 02:01
    Played it, got to some point in the city, later on in the game, then the Xbox broke, along with my heart. Dog = totally freakin' awesome. Problem found! No FPS should ever be played on a console...it's just not right... quoted for truthiness Yeah yeah, I know, I know...but until I get a +5 computer from the heavens, I'm stuck. Until then, I'm a sad little girl, with no FPS. :cry:
  13. steppman2Salvaged from archive22 Dec 2006, 02:05
    Yeah yeah, I know, I know...but until I get a +5 computer from the heavens, I'm stuck. Until then, I'm a sad little girl, with no FPS. :cry: One can be had for less than the cost of a PS3! ;)
  14. RhomphaiaSalvaged from archive22 Dec 2006, 02:06
    I still play Doom and Doom 2. You really can't beat the games that made the genre take off. For their time they were good games, but AvP still tops them. Unreal and Unreal 2 were just kind of blah. It seemed like they were trying to do too much with the engine and showcased the engine's performance too much. I couldn't get into either game really. And I don't know why, but I was never really into Quake. Something just irked me about that series. I think it was the same things that bother me with the Half-Life series. Or maybe the setting, I dunno. The next generation of shooters though, which looks to be starting with Gears of War (a TPS but a shooter nonetheless) I think is really the way to go. That game really did movement and field tactics justice.
  15. T.RexSalvaged from archive22 Dec 2006, 02:08
    Played it, got to some point in the city, later on in the game, then the Xbox broke, along with my heart. Dog = totally freakin' awesome. Problem found! No FPS should ever be played on a console...it's just not right... I take it you never tried Goldeneye or Perfect Dark? You missed out on 2 of the best games ever... I thought it was good, but was expecting much better. It didn't live upto the original. If it wasn't 'half life' it would have seemed much better. Considering the devopment time between the 2 games, the reputation of the series and the hype, it was a major dissapointment. It looked damn good, but the gameplay was only average. I spent much more time on CSS than HL2.
  16. steppman2Salvaged from archive22 Dec 2006, 02:10
    I still play Doom and Doom 2. You really can't beat the games that made the genre take off. For their time they were good games, but AvP still tops them. Unreal and Unreal 2 were just kind of blah. It seemed like they were trying to do too much with the engine and showcased the engine's performance too much. I couldn't get into either game really. And I don't know why, but I was never really into Quake. Something just irked me about that series. I think it was the same things that bother me with the Half-Life series. Or maybe the setting, I dunno. The next generation of shooters though, which looks to be starting with Gears of War (a TPS but a shooter nonetheless) I think is really the way to go. That game really did movement and field tactics justice. Played a bit of it and I can't say I'm a fan...I still can't get used to using a controller to play games. While we're on the subject of games (I know it's the game room but no one ever posts here) let's talk about game quality vs. game size. Pretty much every game I've gotten lately has been gigantic. The question is, why? I've not really seen any improvement in anything but graphics (and that's been moderate).
  17. steppman2Salvaged from archive22 Dec 2006, 02:52
    Do I have to insult someone to get a response? Fuck you TGD! I hate you!!!!!1
  18. RhomphaiaSalvaged from archive22 Dec 2006, 12:15
    I take it you never tried Goldeneye or Perfect Dark? You missed out on 2 of the best games ever... Oh no you didn't...You did not just call Perfect Crap one of the best games ever... Until I hear otherwise, I am going to assume that was sarcasm.
  19. steppman2Salvaged from archive22 Dec 2006, 12:33
    I take it you never tried Goldeneye or Perfect Dark? You missed out on 2 of the best games ever... Oh no you didn't...You did not just call Perfect Crap one of the best games ever... Until I hear otherwise, I am going to assume that was sarcasm. It was actually OK, but Goldeneye was awesome... Back to my question though, game size vs. game quality... Discuss!
  20. RhomphaiaSalvaged from archive22 Dec 2006, 14:38
    Okay, bigger doesn't mean better. Case in point, Elder Scrolls 3 (Morrowind) vs Elder Scrolls 4 (Oblivion). Graphically and free-roam size wise, Oblivion was better. The fighting system was about the same (I welcomed active blocking with open arms, but miss the variable weapon swings) and the skill system was also about the same (simple and efficient, but it lacked depth). Everything else about Oblivion was utter crap. Sorry Bethesda, but you screwed up this time. Morrowind was not as big, but it seemed bigger due to the sheer amount of content in the world. Plus, there was the explorability. With one spell you could get anywhere and it would litterally take you months of playing to explore the entire map and disover every nook and cranny. The quest chains were innteresting and the story arc chains were both interesting and long, not something you could pound out in a night unless you knew exactly what you were doing. I loved the skill system and the fighting system and the magic rocked. There's nothing like being able to create an uber nuke spell to fry everyone in a small town.
  21. steppman2Salvaged from archive22 Dec 2006, 15:04
    Okay, bigger doesn't mean better. Case in point, Elder Scrolls 3 (Morrowind) vs Elder Scrolls 4 (Oblivion). Graphically and free-roam size wise, Oblivion was better. The fighting system was about the same (I welcomed active blocking with open arms, but miss the variable weapon swings) and the skill system was also about the same (simple and efficient, but it lacked depth). Everything else about Oblivion was utter crap. Sorry Bethesda, but you screwed up this time. Morrowind was not as big, but it seemed bigger due to the sheer amount of content in the world. Plus, there was the explorability. With one spell you could get anywhere and it would litterally take you months of playing to explore the entire map and disover every nook and cranny. The quest chains were innteresting and the story arc chains were both interesting and long, not something you could pound out in a night unless you knew exactly what you were doing. I loved the skill system and the fighting system and the magic rocked. There's nothing like being able to create an uber nuke spell to fry everyone in a small town. How about I fucking blow your mind right now... 96kb Game with Quake3 level graphics... http://www.agentstepp.com/files/pno0001.exe That's 1/10th of a megabyte... It's called procedurally generated content...and all games should use it... Note : requires a GF4 or better! :P
  22. steppman2Salvaged from archive22 Dec 2006, 15:13
    Also, a neat rendering that takes up 64k... Set to : 800x600 1x1 Text Disabled http://www.agentstepp.com/files/HEAVEN7W.EXE
  23. tgd_02Salvaged from archive22 Dec 2006, 17:09
    cant download shit (am at work) but is that the game developed by them german dudes that takes up soo little HD space and graphics are superb? o and fuck u too
  24. steppman2Salvaged from archive23 Dec 2006, 00:52
    cant download shit (am at work) but is that the game developed by them german dudes that takes up soo little HD space and graphics are superb? o and fuck u too Yes it is! And for the record, fuck you as well.
  25. RhomphaiaSalvaged from archive23 Dec 2006, 01:16
    o and fuck u too Yes it is! And for the record, fuck you as well. GANG BANG! Let everybody fuck each other! Come on, big pile in the center of the room, let's go.
  26. steppman2Salvaged from archive23 Dec 2006, 02:04
    o and fuck u too Yes it is! And for the record, fuck you as well. GANG BANG! Let everybody fuck each other! Come on, big pile in the center of the room, let's go. I got my jimmy hat on! Let's do this!

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